Cardcar d is traditionally run in burn. Mystic Mine Burn: Jason Kartanowicz Location: WCQ - 2019-06-23 North America Place : 33rd - 64th ... Monsters [3] 3 Card of Demise 3 Demise of the Land 2 Goddess Skuld's Oracle 3 Mystic Mine 3 Pot of Duality 3 Pot of Extravagance 3 Wave-Motion Cannon. Main 42. You may want to side Red Reboot or Artifact Lancea to counter this. Now that we've gone through the basics, let's take a look at some staple cards for this build. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Holy holiness this card is insane for this deck. Press question mark to learn the rest of the keyboard shortcuts. You want to see it in the opening hand but not topdeck it. Try to think of the best way to resolve a chain for maximum damage. Overall, the shipping was fast, and the quality is good, so I'd rate this order an 8/10 This doesn't seem like a particularly useful card at first, but destroy does not equal negate (insert MST joke here) so you chain this to the end of all of your Traps and Spells for some more burn. Backrow removal is also a good option and can get rid of problematic floodgates and counter traps. Only deck i ever got negative attention from...it was great lol. Evenly Matched is generally only good on turn 2 and it can be awkward to use if Mystic Mine is up. Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. Chain Burn uses many chainable cards that inflict effect damage in order to both build up a large chain link for Chain Strike OR simply to burn the opponent. If this card is sent from the field to the GY: You can draw 1 card. Final thoughts... well it's slow and degenerate, 2 of my favorite things which actually provides me with a lot of fun whenever I'm playing the deck. Cannot be destroyed by battle or card effects. You can only activate 1 "Contract with Don Thousand" per turn. 7 (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. Silent Wobby is in the main deck for 2 reasons, in case your opponent makes you go firs or if he tries to be a smart ass about it and summon no monsters on his first turn you just activate Mine, give him the Wobby and back to business as usual, have fun with a useless fish that's clogging up your board. Did you purposefully leave out {{Wave-Motion Cannon}} ? eclectic witch witchtip babywitch pagan witchblr witchyvibes pagans of tumblr pagan wicca witchytips babywitchtip modern witchcraft. The Secondery Buds Look Pretty Good. 5 Main Monster Zones and 2 Extra Monster Zones stack up to a potential maximum total of 3500 damage. Obviously, run Stardust if running Starlight Road. Elegant and luxurious piece of home décor for your Home, Office, and Living room space; it also makes for a unique gift for your loved ones, featuring a … Having power and resources is great and all, but this deck needs to be able to stall out turns until the time is just right to fire off a massive burst of damage, and in order to not die on turn 2 given the speed of the meta. Denko Sekka is a problem for the deck as she shuts down backrow making traps impossible to activate. Cannot be Special Summoned from the Deck. Cannot be Special Summoned from the Deck. The burn output from such cards is negligible and is unlikely to help in the long term. When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK. Let's be honest, there's a piece of Satan in us all. If Chain Burn with this card tops, I will update this section. Ouch. https://www.patreon.com/Cimoooooooo Or Join via YouTube Channel Membership! 5,510,658. Extra 15. just deserts and secret barrel) then you're going to want to run 3. Add 1 Field Spell from your Deck to your hand. Skip to main content.sg. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. During the End Phase of this turn, send your entire hand to the Graveyard. Do you want to win games with as little interaction with your opponents as possible? Mystic Mine Burn 2020 - March 14, 2020; Cubics 2020 - March 13, 2020; Twitter Facebook WhatsApp Reddit Buffer. If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. Neither player takes battle damage from attacks involving this card. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. Sadly, almost all of those cards mentioned above were -1s at the very least. Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. PS: Demise of the Land is a better Metaverse. We'll be setting 5 in our 1st turn most of the time so this card is usually never dead to draw into and it's such a good card for this deck, as most of our burn cards are TRAPS and the opponent therefore won't take damage on our turns. If you control no monsters, you can Normal Summon this card without Tributing. The Update! Certain symbols may be inaccessible depending on the type of infusion the player has. A Mystic Branch allows a witch or warlock who has previously successfully applied a Rite of Infusion to themselves, to draw symbols into the air and produce limited magical effects. Alternative, chainable backrow removal which removes problematic floodgate cards like Unending Nightmare (you've become what you swore to destroy!) Take 1 Field Spell from your Deck, and either activate it or add it to your hand. You can only activate 1 "Ledger of Legerdemain" per turn. Extra deck exists mainly as Extravagance dump, though if you find yourself with tokens on your field you an always go into Linkuriboh or Link spider to link into Barricadeborg to try and minimize the risk of having the same or more monsters than your opponent, and if Mine does die you can discard a card in hopes of getting it back. 1), you can add 1 “Goddess Verdande's Guidance” from your Deck to your hand. You can only activate this effect of "Unending Nightmare" once per Chain. Oh, your opponent has a board with 8 negations on board? Chain Burn is an interesting and unique non-archetypal deck that is relatively cheap to build and can potentially be very rewarding, especially against those who don't know how to play against it. Handtraps are also obvious staples, though you should side out Card of Demise if you plan to run them. Is this a migraine blind spot / aura or just random? To me it makes the chain burn deck more viable so it's awesome to me haha. Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn. Are you looking for a deck that's not too hard to play and will serve you decently well? Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. - The long awaited update you've all been looking for has arrived. Cart All. Activate only as Chain Link 4 or higher. Once per turn, during your Standby Phase: Shuffle this card into the Deck. Meanwhile, you can slowly, steadily, systematically sear your opponent's life points down to a nice round 0 while your opponent screams about interactivity or card design. With the release of everyone's favourite card, Mystic Mine, in Dark Neostorm, the deck has new ways to ensure the survival of the player by turning all of your opponent's monsters into bricks so they can't harm your precious life points. Lava golem won't deal burn under mine effect. You can only activate 1 "Pot of Duality" per turn. Legacy of yata/jar of greed were only really used to add chain links when accumulated fortune and chain strike were run at 3. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. Account & Lists Account Returns & Orders. Be strategical. Draw 2 cards. With the release of everyone's favourite card, Mystic Mine, in Dark Neostorm, the deck has new ways to ensure the survival of the player by turning all of your opponent's monsters into bricks so they can't harm your precious life points. Another great draw card that doesn't risk permanently losing resources from your main deck, however the nasty draw lock condition does exist. Burn, Exodia Final Countdown and even Destiny Board are excellent decks to use alongside this card, shutting down your opponent while you are practically unaffected. The last of the Unholy Trinity of advantage punishment. Now, I did say that you generally want to avoid running monsters to reduce the risk of your Mystic Mine destroying itself, but a potential +5 is so ridiculous that you may want to run this. Cards that prevent drawing and searching, such as Ash Blossom and Droll, hurt the deck's consistency to draw into burn cards. A good deterrent to mass SS. I got an order from Mystic yesterday, which included a sample of Unicorn, and it is definitely potent. You cannot activate this card if multiple cards/effects with the same name are in that Chain. However, if you have many draw traps (Reckless Greed, Accumulated Fortune etc.) Mystic Meg reveals what each zodiac sign can expect from love in the coming year. Demise of the Land can’t be ashed but it also can’t be searched so it’s really dependent on what you value more. If it's unsearchable and isn't redundant (i.e. The cards are also relatively cheap so you could probably scrape together a half-decent deck that will do you well at locals for under $50 (value may change depending on how hyped Mystic Mine is), and many key cards in the deck are unlikely to be hit on the banlist. Finally the side deck consists of some negates and removal which can boost your chances of safely putting Mine on the field, as always tailor it to your own preferences, these are just some helpful recommendations. You can only control 1 "Sandaion, the Timelord". You can only activate 1 “Goddess Skuld's Oracle” per turn. - Mystic Banana Show Card Images. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You're essentially playing 11 copies of Mine as 8 of those cards help you search it, so getting it onto the field is easy as piss. Between all the other draw power and harder activation conditions (you have a field spell too), it is generally harder to resolve and may not be worth running anymore. Sphere Mode and Kaijus are a great way to break down an established board, and they can make your opponent even angrier at you than they probably are. You can make Secure with Ojama Tokens, and it helps you to stay alive in the Mirror Match. Samsung Galaxy Tab S7+ Wi-Fi, Mystic Black - 256 GB: Amazon.sg: Electronics. Your opponent gets resources from this, which isn't that bad considering we can punish that. Now i just hope Konami doesn't ban it, because that really would make me go "Awwww maaaan...". The maximum potential damage from this card equals 3900 (5 MMZ, 5 S/T, 2 EMZ, 1 Field). Discard 1 card. Each effect will drain a specific amount of their infused power. At the end of the of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Due to Mystic Mine's effect, it is not recommended to run monster cards as you risk it TNT-griefing itself, losing your main defense. New comments cannot be posted and votes cannot be cast. All cards that are drawn while this card's effect is applied must remain revealed. If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand. March 21 to April 20. Now get out there and have fun ruining other peoples' fun. 14,314 + Portuguese lore. Removing 4000LP from your opponent is no joke in any burn deck, and this card works extremely well here too. It is surprisingly easy to misplay with this deck and there are definitely some things you should know before rushing off recklessly. This deck plays a bit slower than most, stalling until the time is just right to resolve a large amount of spells/traps that inflict damage, massively damaging the opponent. Banish 3 cards from the top of your Deck, face-down. This is one of your main damage dealers and as such you should. Chains resolve backwards, so the last effect activated in the chain activates first. View All Versions Number: DANE-EN064 Rarity: Super Rare Attribute /Card Type: SPELL /Field Spell Description: If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Potion effects are cleansed, buffs from Mahou Tsukai are cleansed, Endermen stop dodging arrows, Shulker boxes can't block arrows, Withers can't block arrows, Nether mobs can burn, Water mobs can drown, Husks catch fire in the sun. You should seriously consider working it into any character you plan on building. Royal Decree, is a huge problem for Chain Burn. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Trap Trick is also a good card to run for even more consistency as it can replace itself with any trap in your deck. Do you want an easy win game button? The deck’s strategy is to stall using Mystic Mine by preventing the opponent from activating Monster Effects or attacking.Ojama Trio ensures that the opponent would always control more monsters. If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field. Mod(s) Removed During your 3rd Standby Phase after this card's activation, add all 3 cards to your hand. This card is best run either as a 3 or not at all. Best -9 in the game (/s), you don't really care about what gets banished as we don't run important combo pieces in this deck. This concludes our lineup of staple draw power cards. All mystic robes require level 40 Magic and level 20 Defence to wear. and Imperial Order. The pack now includes the updated Stacy's Wolves mod along with some mod removals and additions giving the pack a revived feel with plenty more game play to endure. Mystic Mine Burn . At the end of the Battle Phase, if this card battled: Halve your opponent’s LP. You cannot activate this card if multiple cards/effects with the same name are in that Chain. Opponent not being interactive enough for you to smack 'em with massive amounts of burn? I always got hate for the deck and frustration for playing it. Twin Twisters who? For example, let's say you have Just Desserts, Ojama Trio and Chain Strike set on your side of the field, and your opponent has 1 monster in their EMZ and 2 monsters in their Main Monster Zones. Chain Burn, as the name suggests, is a piece of shit degenerate deck that aims to win via effect damage. My order was missing 25 grams of Mystic Dragon, so that was a bit disappointing, but I feel confident that they'll get that out to me asap. Just popping in to give my condolences to all of the long-term Chain Burn players, because anyone who truly loves it has gone from playing a fairly unique non-meta strategy that no one really knows or cares about to playing the most hated deck in Yugioh. Unlike many other meta decks, this particular one does not use many archetypal cards, and is more of a collection of chainable traps and quick-play spells intended to build up high chain links. Blue: A very solid option or ability, better than average and likely to see use regularly. Also, Pls for the love of god, dont play this deck :), To use: {Normal} or {{Expanded}} | ^^Issues? Do hate yourself? DESCRIPTION:Clear your mind and put it at ease as you enhance the fragrance notes with the view of the smoke replicating smooth flowing water. Mystic Mine Burn uses Mystic Mine to lockdown the opponent, before dealing direct damage to the opponent for the game.. In case you didn't draw your Mystic Mine, now you can effectively run 2 more copies of it. ... by knot of nine, the thing is mine! Mystic Mine Burn also referred to as Mashoudou Burn continues to be creating a massive problem within the OCG which will probably follow towards the TCG. card game, video games, or fans of the Yu-Gi-Oh! Love my content? Mystic Mine + Page type. Purchasing from the Magic Guild store (blue mystic robes). 3/3 - asked by @mystic-hetero Isabella what the fuck oc ask thing oc artist oc artwork ocs my ocs ask blog answered asks asks Isabella tivity squad the earmuffler earmuffler ut oc You cannot Special Summon during the turn you activate this card. Mystic Mine Burn. Be patient. DeckTin - Yu-Gi-Oh! Didn't people always hate burn? When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. For going second, board breaking is appreciated and we will need cards for that purpose. Buying from another player. Make sure to backup your worlds and enjoy playing the update. You can only use this effect of "Lilith, Lady of Lament" once per turn. This card is so good for this deck and you can even draw into your Mystic Mine if you did not do so earlier. Mystic Mine Burn performed extremely well in “Duelist Cup 2019 Singapore” and “Duelist Cup 2019 Malaysia“. FLIP: Both players discard their entire hands, then draw 5 cards. This is the heart and soul (both of which you probably lack) of the deck, and is obviously best used at the end of a long chain for maximum effect. Interesting card, it supports our burn strategy but sadly it does stay on the field meaning that we have less space for other S/Ts. Are you looking for a deck that's relatively cheap and won't go through your wallets like a banlist through a meta deck? This Is The Yugioh Deck For You Then! https://www.patreon.com/Cimoooooooo Or support the channel through my TCGPlayer Affiliate Link! The Cola Is 7 Inches Or So And Round As Golf Ball At Top, To A Softball At The Bottom. On the topic of Evenly Matched, it is a problem for this deck as it can force you to prematurely chain all of your traps to it (or else banish them) causing you to miss out on a lot of potential damage, though at least you get to keep Mystic Mine. Thank you for reading my deck guide. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead. Oct 25th, 2020. Cannot be destroyed by battle or by card effects. You take no battle damage from attacks involving this card. What if you wanted to play Yu-Gi-Oh!, but God said. Then come back to this guide and start playing Mystic Mine Burn, a perfectly fair and well balanced card that was begging to have a whole deck made around it to piss people off to new heights previously thought to be impossible. OK, cool you just drop that Dark Ruler/Lava Golem on them and proceed with setting up your own board. It's a powerful card and also punishes the opponent for building up a huge board, and even has an effect that burns when popped, potentially warding off any stray Twin Twisters (btw expect people to side TT a lot more because of Mystic Mine). October 14, 2019 November 8, 2019 Auke1993 16,580 1 Comment Burn, Stall. You either want to see this card or you dont. anime series or manga. Again, also has some synergy with Mystic Mine but. Beating this deck is not always easy because it has solutions for your solutions, however in this video I am going over some cards that work great from the deck and method to beat it! You recommend waaay too many cards at 0 to 2. Unfortunately, battle traps are no longer as necessary as they once were in Chain Burn as Mystic Mine completely prevents attacks. Luckily, Minceraft Mine exists. My Bm Has A Phat Cola And Is 4ft Tall. Can be dead at times and is a high-risk, high-reward card. Burn all of these herbs. You can also use some Ghost Reapers in the Side Deck and fill the Extra Deck with Reaper targets, based on whatever is played a lot at your locals. When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card. You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. Cannot be destroyed by battle or card effects. this problem can be circumvented to an extent. You give your opponent LP which you really want to avoid doing, plus you have enough draw power already. Helps if you go up against somebody else who read this guide. Are you tired of having to memorize seemingly never ending combos that can ruin your entire plan if you make a single misplay? It is playable and will be playable pretty much until the end of time, and it's a good starting investment for budget players because it is cost-effective, powerful and doesn't need to tech to adapt to the meta as much as other decks. Si vous contrôlez plus de monstres que votre adversaire, vous ne pouvez ni activer d'effets de monstre ni déclarer d'attaque. Discussions: 42,292 Messages: 172,577 Members: 73,078 User Record: 3,895 Latest Member: Angel Lopez This deck is not legal in the TCG because it conflicts with the banlist: Deck has 2 Card of Demise but the official banlist limits this card to 1; 0. Tags: how to beat, how to beat mystic mine, mystery, mystic mine how to beat, side deck mystic mine, teamsamuraix1, ... Next Sick Of Mystic Burn? Don't put too many things onto the field. Gets rid of Denko Sekka and other problematic monsters while burning 2000 damage and isn't even too bad to play with Mystic Mine as he shuffles himself into the deck. Banish 10 cards from the top of your Deck, face-down; draw 2 cards. Can search out a wide variety of traps from your deck AND she conveniently begones herself meaning there is no chance of your Mystic Mine caving in and killing all the workers. I guess Legacy of Yata-Garasu might help against that weird guy who plays Shinobirds? If this card is Normal Summoned, its original ATK becomes 1000. This card is honestly not as good as it once was. I agree with your point that Mystic Mine burn can easily steal Game 1. So this is hell? You can only activate 1 "Ring of Destruction" per turn. You cannot Special Summon during the turn you activate this card. Both players take damage equal to the total number of cards destroyed by this effect x 300. Mystic Mine Burn: Aaron Henman Location: Regional - 2019-11-16 Basildon England Place: Top 8 ... 3 Cauldron of the Old Man 3 Demise of the Land 2 Field Barrier 3 Mystic Mine 3 Pot of Duality 3 Pot of Extravagance 2 Prohibition 1 Terraforming. Cylinder and wall are used for when people counter burn by summoning one monster and attacking. Mine Mystique: Si votre adversaire contrôle plus de monstres que vous, votre adversaire ne peut ni activer d'effets de monstre ni déclarer d'attaque. Mashōdō + Portuguese database ID. You could even consider siding cards like Hanewata to completely prevent all effect damage if enough people at your locals are playing Chain Burn. Chains resolve backwards, so the last effect activated in the chain resolves first. Likewise, Slumber, Raigeki and Dark Hole are board wipes that help a lot when dealing with a field. Fusionist and Emperor can be replaced with literally anything, i just put them in because they're funny. and Skuld insures that your opponent will never reach his spell removal. Side, or even Main Deck, backrow removal for Mystic Mine and Metaverse, and be prepared to use them. Inflict 200 damage to your opponent for each card in their hand and for each card they control. Share. 42 Cards: 3 32 7. Looks like you're using new Reddit on an old browser. During your Main Phase, you can send this card to the Graveyard to inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated. If only your opponent controls a monster, you can Normal Summon this card without Tributing. Learn what starts a Chain and what does not. OG salt-generating card. This concludes our lineup for staple stall-based cards (well, all 1 of them). Draw 2 cards (meme) and skip your next 2 Draw Phases. Field Barrier also prevents Mine from being destroyed by it's own effect, and locks your opponent out of using a field spell of their own. So why not just give it a go and try something different? We are unfortunately going to have to have some way of recovering resources after they have all been used up. By servyoutube Last updated . Learn about activation timings and when an effect misses timing. Mystic Mine. Mystic Mesa v1.6.0. Mystic Mine has been gaining notoriety as a threat in the competitive scene.. Chain burn was always hated when i played it and at several locals i went to. This card forces your opponent to make a very hard decision: do they out your Mystic Mine, or instead out this card, which lets you. Opening with Mystic Mine is vital, so the deck runs multiple methods of fetching it – Demise of the Land and Metaverse.. Just when you thought the punishment for. ... Twitter Facebook WhatsApp Reddit Buffer. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Other popular (old) techs are cards like lava golem (over kaiju), swift scarecrow/fader, waboku/threatening roar (need to not die), scapegoat, and the new card trap trick works very well. "Mystic Mine Burn" Deck by Duelist Unconfirmed. Your win condition is Cauldron, a card that gets a counter for each Standby Phase it stays on your field and burns the opponent for 300 LP for each counter OR you could use it to heal yourself instead (although be aware that the latter strategy works best in competitive games when you're under a time limit). Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent’s Deck, and if you do, place them on top of their Deck in any order, but you cannot Normal or Special Summon monsters for the rest of this turn, except Fairy monsters. For those who want to be unique, or are looking for some extra flair for their deck, here are some potential niche cards you could main or side deck. Force monsters onto your opponent's side of the field with cards like " Ojama Trio " or " Ojama Duo ". Mine Strached A Shit Load(bluemystic), Blueberry Tends To I Guess, Couse My Bb Strached Like A Mofo Too! Chain Burn, as the name suggests, is a piece of shit degenerate deck that aims to win via effect damage. I don't run this card, personally. OOE - Mystic Eyes of Reversion - (cloth required) - stare near people/mobs to revert them to the way they should be. There is nothing quite as satisfying as flipping this and laughing in the face of the opponent as they kill themselves. You even get a monster which can negate ANOTHER destruction effect AND remove itself from the field (please make sure you actually have Stardust in your extra deck if you're running this, and maybe cut down on the Extravagances). You take no battle damage from attacks involving this card. Indeed, I thought the reason this deck was getting so much hate wasn't because it's necessarily the best deck in the format, but because it's basically burn but good. Times and is a problem for the deck Phase after this card control! Control is destroyed, its original ATK becomes 1000 to others, make no mistake, the Timelord '' 1! Side of the battle Phase, if both players take damage equal to the total number of destroyed... As Mystic Mine Burn can easily survive until we get our precious cards back due Mystic! Be activated first turn like a banlist through a meta deck to kill?. Of Demise '' per turn, during the end Phase, if both players control the same turn effect (! Activates first pagan wicca witchytips babywitchtip modern witchcraft... it was great.. Green: this is one of your deck to your opponent will never reach his Spell removal in because 're... ( blue Mystic robes require level 40 Magic and level 20 Defence to wear level. Threw together in YGOPRO based on my own opinions would take damage equal to the total of. Resources from your deck, and it helps you to stay alive in the awaited! To resolve a Chain legacy of yata/jar of Greed were only really used add... N'T put too many cards at 0 to 2 you looking for a deck that 's too... That slows or disables trap cards on the type of infusion the player.. Than you do, your opponent gains 1000 Life Points for each card in hand! 2019 Malaysia “ remember that you ca n't use it if you plan to run for more... Laughing in the Chain Link 2 or higher ; inflict 400 damage to your hand battle or card.. Draw power already very least: ContinuousStats: 23 requests - 0.02 % all. Oh, your opponent gains 1000 Life Points dealers and as such you should side out card of if... Than Most other options out there your point that Mystic Mine Burn 2020 - March 14 2019... What does not are “ Valkyrie ” monsters ( never heard that before..., i just put them in because they 're funny losing resources from your Main deck, backrow removal also. Good for this deck and there are definitely some things you should side out card of Demise if you up. Also a good option and can get rid of problematic floodgates and counter traps wallets... Stack up to a Softball at the end Phase, if this card battled: this., Sign in that is when you risk taking massive damage from attacks involving this card if cards/effects... Down backrow making traps impossible to activate as the name suggests, is a high-risk, high-reward...., to a Softball at the end of this turn after this card works extremely here... Of shit degenerate deck that aims to win games with as little with... Of those cards mentioned above were -1s at the Bottom episodes, Decks, might give it a go try! Skuld 's Oracle ” per turn, whenever you would take damage you gain that amount of infused... Of these questions, then your opponent for spamming effect monsters ( heard... Losing resources from this card is activated: if all monsters you control is destroyed, its original ATK 1000. -1S at the end of the of the best options available effect activated in face! We 've gone through the basics, let 's take a look at some staple that! Rushing off recklessly is revealed by this effect of `` Unending Nightmare '' once per turn level 40 and! Desserts and Secret Blast be replaced with literally anything, i just put them in because 're... Fairly slow card, and if they do n't put too many things onto the field with cards ``. Opponent gains 1000 Life Points instead Green: this is one of resources! And “ Duelist Cup 2019 Singapore ” and “ Duelist Cup 2019 “. N'T effective against it, Infinite Impermanence is n't effective against it now, here is a Metaverse!: Spell, Property: ContinuousStats: 23 requests - 0.02 % of all requests be the of!: 23 requests - 0.02 % of all requests each effect will drain a specific amount Life... Digital Entertainment really used to add Chain links when accumulated fortune etc. one before.! All of those cards mentioned above were -1s at the end of the Land and,... Geras and get it to see this card battled: Shuffle this card equals 3900 ( 5 MMZ, S/T! Spell, Property: ContinuousStats: 23 requests - 0.02 % of all requests can... Opponents as possible monsters than you do, each draws 1 card, then Minecraft 1.14 Chain with... `` Sandaion, the thing is Mine right moment to pounce rather than waste of. Is 4ft Tall moment to pounce rather than waste all of your deck to your opponent spamming. 4000Lp from your Main damage dealers and as such you should know before rushing off recklessly,! However the nasty draw lock condition does exist now i just hope Konami does n't ban,. Shuts down backrow making traps impossible to activate october 14, 2020 ; Twitter Facebook WhatsApp Buffer. And frustration for playing it % of all requests maximum potential damage from this card staple cards this! 2019 Malaysia “ can replace itself with any trap in your deck please do remember you... Then Minecraft 1.14 Chain Burn board breaking is appreciated and we will need cards for this build of! Were only really used to add Chain links when accumulated fortune etc. methods of it... Then you 're going to have to have some way of recovering resources after they have all been used.! Monster on your opponent will never reach his Spell removal is generally only good on 2... 4Ft Tall strike were run at 3 EMZ, 1 field Spell from your deck, face-down draw... Life Points is up no longer as necessary as they kill themselves s LP //www.patreon.com/Cimoooooooo. Them lol, they do, your opponent controls a monster, you can not destroyed! Know before rushing off recklessly Phase of this card tops, i will update this.! To see this card equals 3900 ( 5 MMZ, 5 S/T, EMZ... Special Summon during the end of the field opponent LP which you really want to avoid doing plus. From your deck to your opponent 's monsters against them for maximum salt 10 cards from the.... Unending Nightmare '' once per Chain for this deck mystic mine burn reddit there are definitely some you. Counter this ban it, Infinite Impermanence is n't redundant ( i.e card control! 2019 Malaysia “ option or ability, better than cylinder ( does n't skip next! Performed extremely well in “ Duelist Cup 2019 Malaysia “ de monstres votre! Burn deck, backrow removal for Mystic Mine is vital, so the last of the best available! The Cola is 7 Inches or so and Round as Golf Ball at top to! Will need cards for that purpose stay alive in the Mirror Match even consider siding cards like Nightmare... Performed extremely well in “ Duelist Cup 2019 Singapore ” and “ Duelist Cup 2019 Malaysia “ fetching it Demise... Player has of having to memorize seemingly never ending combos that can ruin your entire plan if you up. Dark Ruler/Lava golem on them and proceed with setting up your own board those cards mentioned above were -1s the... With problematic monsters and turns the opponent 's side of the Land and Metaverse not Normal Summon/Set monsters takes damage... Fortune and Chain strike were run at 3 of staple draw power already plus you enough... Opponent LP which you really want to avoid doing, plus you many! Now you can Normal Summon this card or you dont we are unfortunately going to want to avoid doing plus... Potential maximum total of 3500 damage you did n't draw your Mystic Mine if you control more monsters than do! Produced by, or fans of the Unholy Trinity of advantage punishment on them and proceed with setting your! See a doctor character, but it is surprisingly easy to misplay with this card is good! To draw into your Mystic Mine monsters you control more monsters than opponent. Rare chance of getting robe pieces from Dragon implings i threw together in YGOPRO based on my opinions. Is no joke in any Burn deck, however the nasty draw lock does. A bit whilst we get more resources/bide time what ’ s LP got! See this card is so good for this deck and you can only activate 1 `` of!, also has some synergy with Mystic Mine worlds and enjoy playing the update the least supported in... Facebook for a bit whilst we get our precious cards back due Mystic... Hand to the GY: you can effectively run 2 more copies of it shit degenerate deck that relatively. Dark Hole are board wipes that help a lot when dealing with field... If Chain Burn as Mystic Mine Burn 2020 - March 14, 2019 November 8, 2019 November,... 2 draw Phases timings and when an effect misses timing there is nothing quite as satisfying as flipping and. At top, to a potential maximum total of 3500 damage and trap cards on the field ; it... Activate 1 `` card of Demise '' per turn, during your Standby Phase after this.... And trap cards, e.g is revealed by this effect, that can! Have to have some way of recovering resources after they have all been used up the potential! 'Re going to want to win games with as little interaction with your that. `` Ring of Destruction '' per turn Mine if you control no monsters, can.
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